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Porting from Arduino to NES/C64

So – micro-controllers – working on registers, dealing with low ram, debouncing. I've been seeing a lot of crossover between classic gaming systems and micro-controllers. I'm currently trying to port a game I've made using the CC65 cross-compiler. Since both use C and are very low-level this shouldn't be too difficult! http://www.cc65.org cc65 logo
Workflow for c64 using cc65

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Great aussie payment APIs supporting bPay for small biz

As a part of an ongoing project a team i'm working in had to find good payment providers that not only have an API, but also support bPay. https://www.ezidebit.com/ Pros: Established payment provider. Comprehensive API Cons: Can be quite expensive if income is tight. https://assemblypayments.com/payments/accept/ Pros: Free Domestic Bank Transfer (EFT), cheaper Credit Card payments. Cons: New startup player

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Working on a Teensy/Arduino

So this semester at my IT degree i'm programming micro-controllers as a part of my CS minor. I grew up with the Commodore 64 computer and it had a lot of really great demos that pushed the system to its limits. One cool effect was the sine scroller that curled and bumped along text on alternating sine lines. I guess it was the 'blog post' of its time!